Content collaboration
Config
Figma invited me to their yearly conference, Config, as one of ten content creators. They also asked me to create two reels showcaasing how their newest updates can be interpreted through drawing.

I created two mini-games: the first is an animated drawing that's brought to life with Figma Motion, a new launch at Config. The second is a GRWM style video, drawn in Figma.
Figma motion
404 page - dog town mini game
For my first piece, I took my static, 2D illustration into Figma, and animated it using their new keyframing features in Figma Motion. I then turned this illustration into a little interactive world that visitors to my website can walk around and talk to the other dog characters in. The idea is that this is a 404 page where you have to help my dog Mochi find her way "home" (back to homepage). You can actually play it here, it's best on desktop.

The dog character NPCs and scenes are based off real places and people in SF that are a part of my life: the Clayroom woodshop with the head teacher Matthew, my old studio with my studiomate Amy, my favorite coffee shops, etc. Mochi is of course based off of my best pal who loves to curiously wander around.

Thanks to Daniel Sun for the music, it's his original song "Reflecting Pool"! 
I actually had had this idea to transform my 404 page into an interactive dog town back in 2018, but lacked the technical ability / patience to time it all with CSS animations back then. I had made these huge spritesheets (yes, spritesheets) and had coded a working desktop-only prototype before giving up for the next 8 years, lol. Below is the start (left, 2018) and end (right, 2026) of this project! 
View this post on Instagram

A post shared by Alice Lee (@byalicelee)